Will there be a demo for mac?
Crimson Spires - DEMO
A downloadable game
This project is currently in development. We are about halfway done with the content, but in need of funding to finish the game with all the features we envision. If you want to support the project, please consider donating with your download!
The small mining town of Bataille, Missouri has been cordoned off from the outside world for six months. The inhabitants have no idea why. All they know is that ever since the so-called "Contingency," planes no longer fly overhead, strange creatures have been glimpsed beyond the perimeter, and large mechanical towers will gun down anyone who tries to escape. As Sheriff Erika Wright searches for the truth, she must listen to the advice of a serial killer, mingle with extreme conspiracy theorists, and negotiate with vampires.
Choose a Partner
As Erika struggles to maintain order in Bataille, she uncovers startling secrets and makes unlikely alliances. Eventually, she must choose a partner in her quest to find the truth. The story will have four completely unique story branches depending on Erika's partner, each of which reveals a new secret and a chance for Erika to find romance.
Adopted by the Bataille family at a young age, Liam Bataille has always struggled to feel like he fits in with the family. He’s easily the nicest member of the Batailles with an optimistic attitude, and he regularly urges to Erika to relax and have fun. But his loyalty is frequently torn between his personal virtue and his desire to please Julian and Charlotte.
Before the towers rose, August Flynn was a philosophy professor accused of 7 murders, coined the “Heartbreaker” for removing the victims’ hearts. Erika doesn’t believe his claims of innocence, but she might need his expertise against darker forces.
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We currently don't have the equipment to build the game on Mac, but we'll update if anything changes
The demo is incredible.
The atmosphere,characters,graphic and music,all the part're GREAT.
I'm glad I found this game,can't wait to see the full game!
I just finished the demo.
The engine... UE4 - rare in indie games, especially the story based ones
Great, deep and dark atmosphere. Very good thriller & horror vibes.
Very good graphic side and music. Well-done 3d backgrounds and explorable surroundings + dialoques based on beautiful, 2d character sprites and texboxes. Partial voice acting was good idea.
But i have found few flaws: on the explorable part, I was able to walk throu my car and the trees, the shadows/lightining inside the van seemed to be a bit bugged. These are, of course, only small, not important details.
Few interesting, different, well-written characters.
Begenning for great story. I'm waiting for more ♥
Very spooky. I love it and look forward to more :>
I finally had time to play the demo and I LOVE it. The atmosphere is so creepy and great but without causing anxiety. I have thoughts about the why of the spires and I'm looking forward to seeing if I'm even remotely correct. Excited to meet the other characters too. :)
(Also I may have just spent a long time looking at records of mining that could fit the "I just drove through Perryville" description to try and mentally decide where I would put your fictional town...)
I haven't even downloaded the demo yet and I'm excited! If at any point you want to add details about mining in Missouri, I'm your gal!
The demo is amazing and I'm happily looking for the full game))) Loved all of yours other games too!
Wow! I'm intrigued!!
Very interesting demo and I'd love to play the full game. Is there a way to pre-order (like a minimum donation to get the full game on release)?
Thank you very much! There currently isn't a way to pre-order but I will look into ways to make that possible :D
I enjoyed the demo. Looking forward to the full release. I loved your previous games. Especially Serafina's Saga and Crown.
I noticed a glitch. There is a scene where the agent is supposed to be held at knife point, but at some point you no longer see him, you just see August holding the knife. Just thought you'd like to know.
As stated by Lunaria, the text is slow even when set to max. This was easily remedied by clicking the spacebar or mouse twice to see the full text in one go.
Do you have an estimated release date for this? Approximately how many words do you plan for this game to contain? Do you plan on putting this on kickstarter?
Thanks for the feedback! I think the glitch you mentioned is actually just a result of how we staged the scene. We are considering ways to make that less confusing.
At this point we're hoping for a fall or winter release date this year. The game will probably be 200,000-300,000 words, but it's hard to say for sure as we're still writing some of the branches! Probably no Kickstarter but we might try Indiegogo.
I love almost everything about the demo! The art, the music, atmosphere, and especially the plot and 3D graphics! Erika also seems like a fantastic MC and I'm curious to see how her relationships with the other characters will unfold.
One thing I had a bit of trouble with was the settings menu. Although I set the text speed to max, the text still appeared very slowly on my screen. I also had to click multiple times on the setting adjustment bars and save and load buttons to save or load my game because it didn't register during the first click.
Otherwise, this seems like a great game and I'm impatient to play more of it! Really looking forward to the final product and wish your team all the best in its making!
I just played the demo and I am VERY intrigued! Can't wait for more!